Weight decay is usually presented as “encouraging simpler solutions”, but I tend to think that the real benefit is the soft pruning of noisy / unhelpful features. Without decay, a weight can random-walk to a large value even if the input is completely random. Momentum and
CODE
-
Lateral problem-solving: exploring root causes beyond surface symptoms
By
–
yeah nothing special, just asking it to fix stuff. occasionally if it was struggling I was trying to encourage it to explore the issue a bit more laterally. e.g. if the sky is not blue it doesn't mean you just need to crank up the colour, it is probably that something is blocking
-

SWE-Playground: Synthetic Data Generation for Versatile Coding Agents
By
–

There are many good training methods for improving agents on SWE-bench: SWE-Gym, SWE-Smith, R2E-Gym. But what about broader software engineering tasks? In SWE-Playground, we introduce a new, more diverse synthetic data generation strategy to train divers software agents. Yiqi Zhu (@StephenZhu0218) Introducing SWE-Playground: A fully automated pipeline that generates synthetic environments to train versatile coding agents. 🤖✨ Training software engineering agents often relies on existing resources like GitHub issues and focuses on solving SWE-bench style issue resolution tasks. While this has driven incredible progress, real-world engineering involves a wider spectrum of tasks —from designing new libraries to writing reproduction scripts. 🌐 Rather than mining existing repositories, SWE-Playground synthetically generates projects, tasks, and verifiable unit tests from scratch. This approach offers two exciting opportunities: 1️⃣ Flexibility: We can generate tasks without being constrained by the availability or structure of existing open-source data. 2️⃣ Versatility: We extend training beyond Issue Resolution to include Issue Reproduction and Library Generation from Scratch. The results? 🚀 Our agents achieve strong performance across SWE-bench Verified, SWT-Bench, and Commit-0, demonstrating high data efficiency compared to baselines trained on larger datasets. Huge thanks to my amazing collaborators @apurvasgandhi and @gneubig for their incredible efforts on bringing this work to life! 👇 🧵 A deep dive into how we build versatile agents synthetically. Paper: arxiv.org/pdf/2512.12216 Project Page: neulab.github.io/SWE-Playgro… Code: github.com/neulab/SWE-Playgr… Data & Models: huggingface.co/collections/S… — https://nitter.net/StephenZhu0218/status/2000754124019683469#m
-
POSIX Storage Solutions: All Options Have Trade-offs
By
–
there is no good posix storage, only ones that suck lesser than others
-
Vibe Agent: Create AI Agents in Plain English with Maestro
By
–
Vibe Agent in AI21 Maestro helps you create AI agents from a single plain-English description. It suggests purpose, validation checks, tools, and model/compute settings while explaining each step in real time.
— AI21 Labs (@AI21Labs) 16 décembre 2025
🎥Watch the video and start building with AI21 Maestro:… pic.twitter.com/UOSnkquX6XVibe Agent in AI21 Maestro helps you create AI agents from a single plain-English description. It suggests purpose, validation checks, tools, and model/compute settings while explaining each step in real time. Watch the video and start building with AI21 Maestro:
-
ChatGPT in Research, AI Models, and Code Practices
By
–
how many NeurIPS papers were written with ChatGPT?
— Cerebras (@cerebras) 16 décembre 2025
did Google use Google Photos to train Nano Banana Pro?
could we use AI to talk to other species?
we asked researchers for their real code confessions
watch til the end. #CodeConfessions pic.twitter.com/p7iBiTwk2nhow many NeurIPS papers were written with ChatGPT? did Google use Google Photos to train Nano Banana Pro? could we use AI to talk to other species? we asked researchers for their real code confessions watch til the end. #CodeConfessions
-
AI Agent with Working API: Mino Enables Websites for Software Interaction
By
–
🚨We finally have an AI AGENT with an API THAT ACTUALLY WORKS 🚨
— AI Breakfast (@AiBreakfast) 15 décembre 2025
Mino lets apps and agents interact with websites the way humans do:
🟢Clicking
🟢Filling forms
🟢Navigating flows without APIs, SDKs, or partner access)
It makes websites usable by software even when they were… pic.twitter.com/3p9j87580CWe finally have an AI AGENT with an API THAT ACTUALLY WORKS Mino lets apps and agents interact with websites the way humans do: Clicking
Filling forms
Navigating flows without APIs, SDKs, or partner access) It makes websites usable by software even when they were -

Anthropic API Compatibility on Poe Saves 15 Percent
By
–
New: Anthropic API Compatibility. Use Claude Code with your Poe account to save up to 15% and have a single bill for all AI spend across providers. You can learn more at: https://
creator.poe.com/docs/external-
applications/anthropic-compatible-api
…. -
LLM API Learning Performance and Training Challenges
By
–
I forked the dialog and tried to help the LLM learn and use the API, but it still did pretty badly: https://
share.solve.it.com/d/cb0c3b8d182b
040de1b20a078b04ec98
… -

Frontier LLMs Struggle with Platonic Solid Net Generation
By
–
Interesting (and surprising to me) discovery from one of our Solveit students: it turns out that frontier LLMs (or @AnthropicAI Opus 4.5 at least) can't create nets for platonic solids, when given a simple API. E.g here's its attempt at a tetrahedron: