Seedance 2.0 inside @lovart_ai is where this kind of controlled progression actually works. It’s open now if you want to try it yourself → bit.ly/4tuj62x #Lovart #Seedance2
→ View original post on X — @aihighlight, 2026-04-10 21:45 UTC
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Seedance 2.0 inside @lovart_ai is where this kind of controlled progression actually works. It’s open now if you want to try it yourself → bit.ly/4tuj62x #Lovart #Seedance2
→ View original post on X — @aihighlight, 2026-04-10 21:45 UTC
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Then we pushed the same scene slightly further. The dog stops behind the cat, there’s a pause, and small details begin to shift.
— AI Highlight (@AIHighlight) 10 avril 2026
Their posture becomes more controlled, their movement more deliberate, and subtle cues start to appear, a faint light in the eyes, slight metallic… pic.twitter.com/0oC0vWLJal
Then we pushed the same scene slightly further. The dog stops behind the cat, there’s a pause, and small details begin to shift. Their posture becomes more controlled, their movement more deliberate, and subtle cues start to appear, a faint light in the eyes, slight metallic reflections beneath the fur, minimal glow patterns that hint at something beneath the surface. Nothing transforms outright, but by the end it’s clear they were never ordinary.
→ View original post on X — @aihighlight, 2026-04-10 21:45 UTC
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Seedance 2.0 is now available inside @lovart_ai for everyone, and this is where subtle sequences start to matter more.
— AI Highlight (@AIHighlight) 10 avril 2026
You get longer generation, better continuity, and smoother progression without forcing complexity. Members also get 45% off and 150 free Seedance 2.0 videos. pic.twitter.com/KOc45C2ahV
Seedance 2.0 is now available inside @lovart_ai for everyone, and this is where subtle sequences start to matter more. You get longer generation, better continuity, and smoother progression without forcing complexity. Members also get 45% off and 150 free Seedance 2.0 videos.
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Most AI videos try to impress too early.
— AI Highlight (@AIHighlight) 10 avril 2026
The ones that actually work take their time.
Seedance 2.0 inside Lovart, lets you build slow, controlled sequences from a single idea.
Here’s how we used it to build tension step by step pic.twitter.com/RfCFT0vCYA
Most AI videos try to impress too early. The ones that actually work take their time. Seedance 2.0 inside Lovart, lets you build slow, controlled sequences from a single idea. Here’s how we used it to build tension step by step
→ View original post on X — @aihighlight, 2026-04-10 21:42 UTC

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Regardless of whether Mythos lives up to the hype, they've mastered PR. OpenAI would have liked to see the attention Claude Mythos is getting for "spud," especially with the upcoming IPO.
→ View original post on X — @kimmonismus, 2026-04-10 21:39 UTC
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Garry @Kasparov63 retired from competitive chess over twenty years ago, and most or all of his tournament games are presumably publicly available – and yet I bet he still could crush any LLM that didn’t have chess-specific tools or special-purpose training. Gary Marcus (@GaryMarcus) Yet another illustration of why LLMs aren’t even close to being AGI. — https://nitter.net/GaryMarcus/status/2042701528352591972#m
→ View original post on X — @garymarcus, 2026-04-10 21:31 UTC
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I gave the new Meta Muse Spark model a bunch of assorted assets and it was able to carefully extract them and place it into a functioning app.
— Michael Golden (@michaelgold3n) 10 avril 2026
I've never seen something with a clear intuition for design and product-first thinking.
This is the first AI that *gets* UI design. pic.twitter.com/yIiCxobBSL
I gave the new Meta Muse Spark model a bunch of assorted assets and it was able to carefully extract them and place it into a functioning app. I've never seen something with a clear intuition for design and product-first thinking. This is the first AI that *gets* UI design.
→ View original post on X — @alexandr_wang, 2026-04-10 21:21 UTC
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Narrate your first audiobook. Add a voiceover to a video. Score a short film with original music. Clone your voice and produce a podcast. Generate sound effects for a game. Create a soundtrack for your content. Live on April 11th from 00:00 to 23:59 UTC. Start creating: