Phone Discourse is the more sophisticated version of “wet streets cause rain”, where someone looks at generation N, compares to generation N-1, observes they experience life differently, and concludes the glowing rectangle is the source of all changes.
@patio11
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How Graphs Shape Phone Technology Discourse and Perception
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I non-ironically believe this graph is responsible for a lot of Phone Discourse, despite 2008 not being a perceptible bend in the trend.
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Manufacturing Culture and Mine Worker Representation in Media
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(Instead we get our “As a child I yearned for the mines” meme and a visual gag about an Appalachian miner which somehow got past the sensitivity committee. On the nose, but, if “making things is Good” is your message, maybe whatever mine produces is at least as useful as songs.)
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Coming-of-age narrative struggles with mundane workforce reality
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“Nice phase of your life doing art/sports; that prepares you for your *real* life in the email mines” would not be an arc any writer’s room would feel forced into, and yet you could practically feel them struggling with it in the epilogue.
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Creativity and mastery need not abandon childish pursuits
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Oh, final thought: “One day you’ll grow up and put childish things aside” is not a direction one is *forced* to take when discussing creativity, mastery, non-economic pursuits, etc.
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Family Choices: Math Programs and Economic Priorities
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The talented young mathematicians program was $500, a trip for the family to X was $500, the dinner table discussion happened, and we stayed home that summer.
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Prioritizing Child Education Over Commercial Media Consumption
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“You’re giving a popcorn movie for children designed to sell Minecraft merch too many brain cycles.” Bringing up the next generation properly should consume more of my cycles at most margins, etc etc.
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Minecraft creativity export messaging oversimplifies real-world constraints
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Also a shame that the explicit message shoehorned in at the end is “Minecraft unleashes creativity you can export to the real world, which actually matters” but RW creativity is shown as having same production function as Minecraft despite one line about “constraints.”
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Family Education Project: Remarkable Success Over Fifteen Years
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The family project, for about 15 years, was the education of five children. It was, judged against base rates and expected default outcomes, outrageously successful.
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Evaluating Aviation Information Accuracy Without Expert Knowledge
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“So how do you, a non-expert in aviation, know whether this is actually accurate or a hallucination?” Eh it coheres with other reading on subject, general factor of infrastructure, also worth some points for identity/background of author in a heuristic fashion.