Interestingly I like vibe coding stuff with opus then bringing in codex to refactor and build further – haven’t had issues yet
@bilawalsidhu
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Comparing AI Models: Opus vs. Codex
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OpenClaw creator on Opus vs Codex:
— Bilawal Sidhu (@bilawalsidhu) 14 février 2026
“Opus is like the coworker that is a little silly sometimes, but it's really funny and you keep him around.
Codex is like the weirdo in the corner that you don't want to talk to, but he's reliable and gets shit done.”
LMAO. Accurate. pic.twitter.com/ECtZFrDNeIOpenClaw creator on Opus vs Codex: “Opus is like the coworker that is a little silly sometimes, but it's really funny and you keep him around. Codex is like the weirdo in the corner that you don't want to talk to, but he's reliable and gets shit done.” LMAO. Accurate.
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Predicting the evolution of world models
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Feels like we’re at the gpt-2 stage for world models. vNext is gonna hit different.
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Architecting AI Systems: Model Federation and Pixel-to-Policy Approaches
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it continues to be the most compelling analogy for me — federation of task specific models and classical systems to just pixels in policy out
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World Models vs Game Engines: Industry Disruption
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World Models vs Game Engines — Who Wins?
— Bilawal Sidhu (@bilawalsidhu) 13 février 2026
Gaming stocks had a bloodbath after Google's Genie 3. Unity down. Roblox down. Nintendo down. Unity down 35%.
Unity's CEO posted a whole thread. Tim Sweeney weighed in. They're both saying the same thing — world models won't replace… pic.twitter.com/yNAGGO6RelWorld Models vs Game Engines — Who Wins? Gaming stocks had a bloodbath after Google's Genie 3. Unity down. Roblox down. Nintendo down. Unity down 35%. Unity's CEO posted a whole thread. Tim Sweeney weighed in. They're both saying the same thing — world models won't replace
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Progress and Challenges in Multimodal AI Generation
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How far things have come since 2023, and yet how much further we have to go. 2.5d/3d/4d is so much harder than other modalities, but we are just about getting to the fun part! https://t.co/E8IJLh7qod
— Bilawal Sidhu (@bilawalsidhu) 11 février 2026How far things have come since 2023, and yet how much further we have to go. 2.5d/3d/4d is so much harder than other modalities, but we are just about getting to the fun part!
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Workflow for 3D Reality Reskinning and Spatial Reconstruction
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Clean workflow to reskin reality
— Bilawal Sidhu (@bilawalsidhu) 11 février 2026
360 pano > nano banana > world labs
Big limit is the navigable volume. Once we can auto fuse multiple 360 panos this approach gets v compelling.
Y capture so much 3d data when are you need are a few nicely sampled panos?pic.twitter.com/vq2fSQnVR3Clean workflow to reskin reality 360 pano > nano banana > world labs Big limit is the navigable volume. Once we can auto fuse multiple 360 panos this approach gets v compelling. Y capture so much 3d data when are you need are a few nicely sampled panos?
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Advancements in Computer Use Agents and VLMs for Automation
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Between OpenClaw and VLMs getting better much at computer use – the loom recording to automated workflow dream is nearly ready for prime time
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Discussion on Neural Radiance Fields (NeRFs) rendering capabilities
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Now that is a very wrenderable radiance field
