We’re open-sourcing pplx-embed-v2-late, multi-vector embeddings for text and images, 9B and 0.6B, in one shared embedding space. You can use these to index multimodal data with 9B, and query on device with 0.6B. This also enables you to search over PDF pages with no OCR. And
@aravsrinivas
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Perplexity Decision API pricing halved to 2 cents per million tokens
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Also, Perplexity Decision API pricing was cut by half, now to 2 cents per million input tokens. Enjoy!
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Perplexity model tops Hugging Face Decision Index benchmark
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Perplexity wins on Hugging Face Decision Index (benchmark for decision models). Our model is open-weights and accessible to all!
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Build custom vertical AI apps inside Computer
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You can build custom vertical AI apps inside Computer, eg: guess spatial location of an image with 3D and satellite view. https://t.co/rLzam2L4sH
— Aravind Srinivas (@AravSrinivas) 4 octobre 2026You can build custom vertical AI apps inside Computer, eg: guess spatial location of an image with 3D and satellite view.
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Perplexity Decisions API clears Pokémon FireRed Elite Four
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Pokémon FireRed’s Elite Four + Champion, cleared in one shot – with decision-making powered by Perplexity’s Decisions API.
— Aravind Srinivas (@AravSrinivas) 4 octobre 2026
The actual run stats:
592 ms median API response
987 ms p95 – 96.4% of responses under one second
$0.028 estimated inference cost, 137 live API calls pic.twitter.com/xM40AY34dvPokémon FireRed’s Elite Four + Champion, cleared in one shot – with decision-making powered by Perplexity’s Decisions API. The actual run stats: 592 ms median API response 987 ms p95 – 96.4% of responses under one second $0.028 estimated inference cost, 137 live API calls
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Perplexity vertically integrates agentic infrastructure on Vera silicon
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Our goal is to vertically integrate our agentic infrastructure: own our sandboxes, and optimize the sandbox for the best silicon. Vera is far better than x86. Look forward to sharing more soon as we begin to rollout deployment of Perplexity Computer on Vera.
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Let an AI agent run for hours on creative projects
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Your creativity is the limit in terms of what you can have Computer do for you. This is the kind of project that you can let an agent run for hours to come back with something great. https://t.co/OAG3HxZK8v
— Aravind Srinivas (@AravSrinivas) 2 octobre 2026Your creativity is the limit in terms of what you can have Computer do for you. This is the kind of project that you can let an agent run for hours to come back with something great.
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Perplexity open-sources multimodal decision and embedding models
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a few open source contributions from perplexity recently: •pplx-decider-v1-27b: SoTA multimodal decision model. 85.7% average across 11 benchmarks, ahead of Jev.
•pplx-embed-v2-context-9b-preview: SoTA contextual embeddings, best on ConTEB and turbopuffer context-bench. -

Perplexity open sources multimodal decision model pplx-decider-27b
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We’re open sourcing a state of the art multimodal Decision Model, pplx-decider-27b, and are offering it in a new Decisions API at 4 cents per million input tokens and free output tokens. We intend to bring down the price even further over the coming days. Enjoy!
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Perplexity Computer agent builds end-to-end open-world game for $2000
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Perplexity Computer (in Standard Mode with Opus 5.5) is capable of designing and building an end-to-end, browser-based open-world game by renting its own GPUs, running headless Blender, doing procedural design, downloading assets online, and designing audio. Done with ~$2000… pic.twitter.com/A4P64dmYD1
— Aravind Srinivas (@AravSrinivas) 29 septembre 2026Perplexity Computer (in Standard Mode with Opus 5.5) is capable of designing and building an end-to-end, browser-based open-world game by renting its own GPUs, running headless Blender, doing procedural design, downloading assets online, and designing audio. Done with ~$2000
