MACE-Dance Motion-Appearance Cascaded Experts for Music-Driven Dance Generation
@_akhaliq
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MiniCPM-o 4.5 for omni-modal interactions
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MiniCPM-o 4.5 Towards Real-Time Full-Duplex Omni-Modal Interaction paper: https://
huggingface.co/papers/2604.27
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SkillOS: Skill Curation for Self-Evolving Agents
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SkillOS Learning Skill Curation for Self-Evolving Agents paper: https://
huggingface.co/papers/2605.06
614
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Continuous-Time Distribution Matching for Few-Step Diffusion Distillation
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Continuous-Time Distribution Matching for Few-Step Diffusion Distillation paper: https://
huggingface.co/papers/2605.06
376
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Apple introduces TIDE: Every Layer Knows the Token Beneath the Context
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Apple presents TIDE Every Layer Knows the Token Beneath the Context paper: https://
huggingface.co/papers/2605.06
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MARBLE: Multi-Aspect Reward Balance for Diffusion RL
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MARBLE Multi-Aspect Reward Balance for Diffusion RL paper: https://
huggingface.co/papers/2605.06
507
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New Continuous Latent Diffusion Language Model paper
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Continuous Latent Diffusion Language Model paper: https://
huggingface.co/papers/2605.06
548
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Global Activation Approximation for Long-Context Understanding
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MiA-Signature Approximating Global Activation for Long-Context Understanding paper:
https://huggingface.co/papers/2605.06416
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Unified Evolution of AI-Augmented Agents via Reinforcement Learning
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Skill1 Unified Evolution of Skill-Augmented Agents via Reinforcement Learning paper:
https://huggingface.co/papers/2605.06130
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PhysForge: Generating Physics-Grounded 3D Assets for Virtual Worlds
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PhysForge
— AK (@_akhaliq) 7 mai 2026
Generating Physics-Grounded 3D Assets for Interactive Virtual World
paper: https://t.co/MMb7IduQ9v pic.twitter.com/rkt9gKjzrpPhysForge Generating Physics-Grounded 3D Assets for Interactive Virtual World paper: https://
huggingface.co/papers/2605.05
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