RAD-2 Scaling Reinforcement Learning in a Generator-Discriminator Framework paper: https://
huggingface.co/papers/2604.15
308
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@_akhaliq
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Scaling Reinforcement Learning in Generator-Discriminator Framework
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HY-World 2.0: Multi-Modal 3D World Model
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HY-World 2.0
— AK (@_akhaliq) 17 avril 2026
A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds
paper: https://t.co/oh97OtTp8q pic.twitter.com/gH73Cd7cDVHY-World 2.0 A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds paper: https://
huggingface.co/papers/2604.14
268
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MERRIN: Multimodal Evidence Retrieval Benchmark for Web Environments
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MERRIN A Benchmark for Multimodal Evidence Retrieval and Reasoning in Noisy Web Environments paper: https://
huggingface.co/papers/2604.13
418
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Seedance 2.0: Advanced Video Generation Model for Complex Worlds
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Seedance 2.0 Advancing Generation for World Complexity paper: https://
huggingface.co/papers/2604.14
148
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Standardized Evaluation Framework for Multimodal Game Agents
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GameWorld
— AK (@_akhaliq) 16 avril 2026
Towards Standardized and Verifiable Evaluation of Multimodal Game Agents
paper: https://t.co/IfbTgfNnSM pic.twitter.com/gL3BURxzkVGameWorld Towards Standardized and Verifiable Evaluation of Multimodal Game Agents paper: https://
huggingface.co/papers/2604.07
429
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Geometric Context Transformer Enables Real-time 3D Streaming
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Geometric Context Transformer for Streaming 3D Reconstruction paper: https://
huggingface.co/papers/2604.14
141
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Scaling Laws For Stable Looped Language Models
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Parcae Scaling Laws For Stable Looped Language Models paper: https://
huggingface.co/papers/2604.12
946
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OCR Models Struggle with Non-Latin Unicode Scripts Benchmark
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GlotOCR Bench OCR Models Still Struggle Beyond a Handful of Unicode Scripts paper: https://
huggingface.co/papers/2604.12
978
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Nemotron 3 Super: Open MoE Hybrid Model for Agentic AI
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Nemotron 3 Super Open, Efficient Mixture-of-Experts Hybrid Mamba-Transformer Model for Agentic Reasoning paper: https://
huggingface.co/papers/2604.12
374
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Habitat-GS: High-Fidelity Navigation Simulator with Dynamic Gaussian Splatting
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Habitat-GS
— AK (@_akhaliq) 15 avril 2026
A High-Fidelity Navigation Simulator with Dynamic Gaussian Splatting
paper: https://t.co/pMpYxXukh7 pic.twitter.com/n7UyazeDgeHabitat-GS A High-Fidelity Navigation Simulator with Dynamic Gaussian Splatting paper: https://
huggingface.co/papers/2604.12
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