"We’re now in graphics 3.0—ray tracing, rasterization, and now, everything superpowered by AI." — Ming-Yu Liu, VP of Research, Deep Imagination Lab at NVIDIA.
— NVIDIA AI (@NVIDIAAI) 15 août 2025
Hear Ming-Yu, along with our research leaders Sanja Fidler and Aaron Lefohn, explore how breakthroughs in computer… pic.twitter.com/x2O4g8Vp60
"We’re now in graphics 3.0—ray tracing, rasterization, and now, everything superpowered by AI." — Ming-Yu Liu, VP of Research, Deep Imagination Lab at NVIDIA. Hear Ming-Yu, along with our research leaders Sanja Fidler and Aaron Lefohn, explore how breakthroughs in computer
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