Tell codex to maintain a scratch-log while it works on bigger refactors with decisions it had to make, tradeoffs, review fixes, so later on you can read through which tradeoffs the agent made, what you forgot to specify etc.
TOOLS
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Refactoring subagents with autoreview running for 5 hours fixing issues
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I'm refactoring an older part of the codebase (subagents) that touches a lot of code, and autoreview is running for 5h already and fixing tons of issues. https://
github.com/openclaw/agent
-skills/blob/main/skills/autoreview/SKILL.md
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Anticipation of GPT-5.6 release, hopes for better vibe
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Looks like GPT-5.6 release is very close. Really looking forward to it. 5.5 already is an insanely good model. Hope it gets a bit better vibe tho
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Added multiplayer and AI understood to be quiet
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I added multiplayer and told codex to shut up, and it was smart enough to understand the situation. xD
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Cloud codex runner using Cloudflare Firecracker and Ghostty
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Still limited by compute, so I built a thing that runs codex in the cloud, powered by @Cloudflare firecracker boxes (and since that's not beefy enough for larger projects, tests are run via crabbox) Uses Ghostty ofc, via WebAssembly.
Codex replicated itself, basically. -
Are Linear ticket agents like OpenAI Symphony?
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Agents from linear tickets, so like https://
github.com/openai/symphony ? -

Autotriage skill reads VISION.md and autonomously handles issues/PRs
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I built an autotriage skill for codex that has a set of guidelines + reads VISION.md from my repos, so issues/prs that have a clear way of
– fit vision of the project
– being inferrable in code with high confidence
– clear fix
– can be live tested Are now worked on autonomously. -
Integrating Generative AI Tools Into Single Workflow
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just stringing this into a single input > output workflow would be sick. Genie 3 for control, vid2vid for looks, but all in one. The “everything will be generated” quote from Jensen is getting more and more real tbh
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Codex for building and debugging iPhone simulator end to end
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Codex for building and debugging an iPhone simulator end to end: https://t.co/qA5WlK0OzA
— Greg Brockman (@gdb) 23 mai 2026Codex for building and debugging an iPhone simulator end to end: