You could using your Mac keyboard or using text to speech. No way you could with the built in keyboard. That still feels kind of rough to type with. If your eye accidentally looks at the wrong letter while your finger tries to press the right one, it usually types the wrong one.
TECHNOLOGY
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Apple Vision Pro Marks New Era of Augmented Humanity
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Le Vision Pro d’Apple qui vient de sortir aux États-Unis marque une nouvelle étape dans la révolution technologique. Cette scène, que vous trouvez peut-être ridicule, sera pourtant banale dans quelques années. Bienvenue dans l’ère de l’humanité augmentée. pic.twitter.com/bDX0d0W69Z
— Rafik Smati (@RafikSmati) 3 février 2024Le Vision Pro d’Apple qui vient de sortir aux États-Unis marque une nouvelle étape dans la révolution technologique. Cette scène, que vous trouvez peut-être ridicule, sera pourtant banale dans quelques années. Bienvenue dans l’ère de l’humanité augmentée.
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Vision Pro outperforms Quest for flight simulation graphics
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The Quest is build around a phone while the Vision Pro is built around a Macbook. The hardware is more capable (and needs quite a bit more power). The Quest cannot draw enough polygons for a good flight simulator, while the Vision Pro should have no trouble.
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Louvere Honored as Silicon Leaders Award Winner in Tech
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MathWorks proudly congratulates Louvere for receiving the Silicon Leaders Award as one of the 10 inspiring women driving technological progress in 2023. Cheers to Louvere for her exceptional achievements! Check it out http://
spr.ly/6018TQWur #TechInnovation #MathWorks -
Immersive Tech: Mental Distance Despite Physical Proximity
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Part of me gets excited for the tech. Part of me feels concerned that we’ll be even more glued to screens / immersive devices; will we be even further apart mentally despite being physically there.
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Apple Quest VR Headset: Impressive Tech, Missing Killer App
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The Apple Quest is well executed and the tech is truly impressive. No more screen door effect! I felt the weight of the headset and eye strain when using it for a few hours, and I did not yet encounter a killer app while using it. But I am glad that Apple joins Meta to build VR.
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UI Navigation Speed and Interactive View Challenges
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It definitely took me some adjustment, but once you get used to it, it's wild how fast it is to move across UIs. My main complaint is that because you still see some of the views behind your main focus, sometimes these views are interactive and sometimes they are not.
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Apple 3D Tracking Enables Real-World Tool Integration for Creative Apps
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I don't know the resolution limits of Apple's 3D tracking, but it seems to be extremely fast and high fidelity. Perhaps we can write apps that allow us to grab real world tools (such as brushes and toy guns) and use them to draw on surfaces and in space, or to play games?
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Apple Quest 3D Camera Falls Short for Content Creators
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The Apple Quest can record 3D video, but I wish the cameras were better, because this could have been an amazing tool for 3D content creators. Apple missed a big market here! Spending 4000 USD on an immersive 180° 3D camera is justifiable to filmmakers and many Youtubers.
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Apple Quest VR Headset: Display, Integration, and Feature Gaps
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Just spent the afternoon with the new Apple Quest. Amazing display (but heavy) and the interface is slick (although mostly familiar from the original Quest). Passthrough is impressive. It integrates with the Mac, but lacks native apps, and no Youtube 3D.