Can a robot learn what its own body looks like — just by watching itself move? W/Neural Jacobian Fields (NJF), CSAIL researchers show that it can. Using just one external camera, NJF enables robots to infer the structure of their joints & limbs — no built-in sensors or prior
@mit_csail
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Position Bias in LLMs: How Architecture and Training Data Matter
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LLMs sometimes exhibit position bias, where they overemphasize the beginning or end of a document or conversation while neglecting the middle. A theoretical framework from MIT revealed that model architectures & training data contribute to this problem: http://
bit.ly/44mW9V8 -
Code Comments: Essential Practice for Better Development
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"Commenting your code is like cleaning your bathroom — you never want to do it, but it really does create a more pleasant experience for you and your guests." — Ryan Campbell (credit: @CodeWisdom
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John Tukey Birthday: Pioneer of Software and Computing
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Happy birthday to the late John Tukey, who coined the terms “software” and “bit” (short for “binary digit”). He would have turned 1101110 today: https://
nyti.ms/2X7cxr5 v/
@nytimes
, photo by Alfred Eisenstadt -

50 Key Questions Explaining Core LLM Concepts
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50 key questions explaining core LLM concepts, v/Hao Hoang: https://
bit.ly/45aq6Zn -

3D-Printed Save Icon Becomes Physical Reality
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True story: a kid saw this and said, "oh, you 3D-printed the 'Save' Icon." Credit: @Bill_Gross
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GenAI adoption accelerates: 2 years vs 46 years for electricity
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How long it took 25% of the US to adopt new technology: Electricity: 46 years Telephone: 35 years Radio: 31 years Television: 26 years Personal computers: 16 years World Wide Web: 7 years Smartphones: 4 years GenAI: 2 years v/
@JonErlichman -

MIT develops efficient elastic object simulation for animation
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MIT CSAIL researchers developed a computationally efficient method that could enable artists to design realistic simulations of elastic objects, like bouncy or squishy characters, for animated movies or video games: https://t.co/VUR5Efcexl pic.twitter.com/Febg2IGYBe
— MIT CSAIL (@MIT_CSAIL) 12 juin 2025MIT CSAIL researchers developed a computationally efficient method that could enable artists to design realistic simulations of elastic objects, like bouncy or squishy characters, for animated movies or video games: https://
bit.ly/43NuD1p

