Language Model Can Listen While Speaking https://
huggingface.co/papers/2408.02
622
… Dialogue serves as the most natural manner of human-computer interaction (HCI). Recent advancements in speech language models (SLM) have significantly enhanced speech-based conversational AI. However, these models
@_akhaliq
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Language Models Can Listen While Speaking in Dialogue
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Language Models Can Listen While Speaking Simultaneously
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Language Model Can Listen While Speaking https://
huggingface.co/papers/2408.02
622
… Dialogue serves as the most natural manner of human-computer interaction (HCI). Recent advancements in speech language models (SLM) have significantly enhanced speech-based conversational AI. However, these models -

ProCreate: Propulsive Energy Diffusion for Creative Image Generation
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ProCreate, Dont Reproduce! Propulsive Energy Diffusion for Creative Generation https://
huggingface.co/papers/2408.02
226
… In this paper, we propose ProCreate, a simple and easy-to-implement method to improve sample diversity and creativity of diffusion-based image generative models and to -
GPUDrive: Multi-Agent Driving Simulation at 1 Million FPS
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GPUDrive
— AK (@_akhaliq) 6 août 2024
Data-driven, multi-agent driving simulation at 1 million FPShttps://t.co/IiIz8hppDk
Multi-agent learning algorithms have been successful at generating superhuman planning in a wide variety of games but have had little impact on the design of deployed multi-agent… pic.twitter.com/X1gZKiFpZDGPUDrive Data-driven, multi-agent driving simulation at 1 million FPS https://
huggingface.co/papers/2408.01
584
… Multi-agent learning algorithms have been successful at generating superhuman planning in a wide variety of games but have had little impact on the design of deployed multi-agent -
MeshAnything V2: Artist-Created Mesh Generation with Adjacent Tokenization
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MeshAnything V2
— AK (@_akhaliq) 6 août 2024
Artist-Created Mesh Generation with Adjacent Mesh Tokenization
demo: https://t.co/QXRUqBcyrI
Equipped with the newly proposed Adjacent Mesh Tokenization (AMT), MeshAnything V2 significantly surpasses MeshAnything in both performance and efficiency. MeshAnything… pic.twitter.com/hEnAlVhF8rMeshAnything V2 Artist-Created Mesh Generation with Adjacent Mesh Tokenization demo: https://
huggingface.co/spaces/Yiwen-n
tu/MeshAnythingV2
… Equipped with the newly proposed Adjacent Mesh Tokenization (AMT), MeshAnything V2 significantly surpasses MeshAnything in both performance and efficiency. MeshAnything -

Self-Taught Evaluators: Model-Based Evaluation Without Large Human Datasets
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Self-Taught Evaluators https://
huggingface.co/papers/2408.02
666
… Model-based evaluation is at the heart of successful model development — as a reward model for training, and as a replacement for human evaluation. To train such evaluators, the standard approach is to collect a large amount of -
CogVideoX: High Quality Text to Video Generation
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CogVideoX
— AK (@_akhaliq) 5 août 2024
high quality text to video generationhttps://t.co/7tOM5KU3Ww pic.twitter.com/tInxbQg8fzCogVideoX high quality text to video generation https://
huggingface.co/spaces/THUDM/C
ogVideoX
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ICML 2023 Papers Tracking Hub on Hugging Face
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Heading to ICML tomorrow in Hawaii 🌴
— AK (@_akhaliq) 21 juillet 2023
claim your paper on huggingface for ICML and track github repos, models, datasets and demos in one place by @hysts12321: https://t.co/voFPxNAXrb pic.twitter.com/6RZVceKwhIHeading to ICML tomorrow in Hawaii claim your paper on huggingface for ICML and track github repos, models, datasets and demos in one place by @hysts12321
: https://
huggingface.co/spaces/ICML202
3/ICML2023_papers
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Neural Haircut: Prior-Guided Strand-Based Hair Reconstruction
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Neural Haircut: Prior-Guided Strand-Based Hair Reconstruction
— AK (@_akhaliq) 21 juillet 2023
paper page: https://t.co/9WFk6yeLDW
Generating realistic human 3D reconstructions using image or video data is essential for various communication and entertainment applications. While existing methods achieved… pic.twitter.com/lmsWw7HRBINeural Haircut: Prior-Guided Strand-Based Hair Reconstruction paper page: https://
huggingface.co/papers/2306.05
872
… Generating realistic human 3D reconstructions using image or video data is essential for various communication and entertainment applications. While existing methods achieved -

Hugging Face Papers Daily Email Released
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https://
huggingface.co/papers email for 21 July is out