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TRiGS: Revolutionizing 4DGS with Dynamic Scene Generation

4DGS at Scene Level in Videos New Dynamic Scene Generation Method 'TRiGS'
Integrates rigid body motion to prevent memory explosion from Gaussian appearance and disappearance. Maintains Gaussian lifetime and suppresses unlimited memory increase. Achieves high fidelity and stability even in long videos of 600-1200 frames. [Translated from EN to English]

→ View original post on X — @scobleizer, 2026-04-06 07:51 UTC

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